Computing has been moving from monitors and TVs to head-mounted displays slowly over the last 50 years. Finally, technology is beginning to allow virtual environment designers’ imaginations to go wild. Throughout this journey, optics and audio have made significant leaps from traditional user interfaces, but users still interact with the virtual environment through desktop or hand-held controllers. If we’re honest with ourselves, haptic feedback in consumer devices hasn’t changed much since Nintendo introduced the Rumble Pak in 1997. We are here to change that.
Reality haptics is developing an inexpensive force feedback glove to allow you to interact with real and virtual objects without wires – in a compact, non-obtrusive form-factor.